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Unity - Scripting API: MPE.ChannelClient.Close
Version: Unity 6.5 (6000.5)
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    ChannelClient.Close

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    Declaration

    public void Close();

    Declaration

    public static void Close(string channelName);

    Parameters

    Parameter Description
    channelName The name of the channel to close.

    Description

    Closes the ChannelClient. This closes the WebSocket client but not the Channel in the ChannelService. Other ChannelClients can still connect on the same Channel.

    For information about closing a channel permanently, see ChannelService.CloseChannel.


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