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Unity - Scripting API: MPE.ChannelClient.Start
Version: Unity 6.5 (6000.5)
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    ChannelClient.Start

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    Declaration

    public void Start(bool autoTick);

    Parameters

    Parameter Description
    autoTick Specifies whether Unity processes (ticks) this ChannelClient's incoming and outgoing messages automatically, or the user processes (ticks) them manually, either in the main thread or a dedicated thread.

    Description

    Starts an existing ChannelClient so it listens to incoming and outgoing messages.


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