[ Web Proxy ]
URL:
Viewing: https://docs.unity3d.com/ScriptReference/Material.ComputeCRC.html [Back]  [Original]

Unity - Scripting API: Material.ComputeCRC
Version: Unity 6.5 (6000.5)
    • Supported
    • Legacy
    LanguageEnglish
    • C#

    Material.ComputeCRC

    Suggest a change

    Success!

    Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

    Close

    Submission failed

    For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

    Close
    Your name Your email Suggestion* Submit suggestion

    Cancel

    Switch to Manual

    Declaration

    public int ComputeCRC();

    Description

    Computes a CRC hash value from the content of the material.

    The computation of CRC values may change in future Unity releases. Therefore, do not use CRC values for serialization.


    Web Proxy Viewer  |  New URL  |  Original Page