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Unity - Scripting API: Matrix4x4.MultiplyVector
Version: Unity 6.5 (6000.5)
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    LanguageEnglish
    • C#

    Matrix4x4.MultiplyVector

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    Declaration

    public Vector3 MultiplyVector(Vector3 vector);

    Description

    Transforms a direction by this matrix.

    This function is similar to MultiplyPoint; but it transforms directions and not positions. When transforming a direction, only the rotation part of the matrix is taken into account.

    Additional resources: MultiplyPoint, MultiplyPoint3x4.


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