[ Web Proxy ]
URL:
Viewing: https://docs.unity3d.com/ScriptReference/Media.H264EncoderAttributes.html [Back]  [Original]

Unity - Scripting API: H264EncoderAttributes
Version: Unity 6.5 (6000.5)
    • Supported
    • Legacy
    LanguageEnglish
    • C#

    H264EncoderAttributes

    struct in UnityEditor.Media

    Suggest a change

    Success!

    Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

    Close

    Submission failed

    For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

    Close
    Your name Your email Suggestion* Submit suggestion

    Cancel

    Description

    Descriptor for H.264 encoder attributes.

    using UnityEditor.Media;
    using UnityEngine;
    using UnityEditor;
    using Unity.Collections;
    using System.IO;

    public class Recorder { static public void RecordMovie() { H264EncoderAttributes h264Attr = new H264EncoderAttributes { gopSize = 25, numConsecutiveBFrames = 2, profile = VideoEncodingProfile.H264High };

    var videoAttr = new VideoTrackEncoderAttributes(h264Attr) { frameRate = new MediaRational(50), width = 320, height = 200, targetBitRate = 3000000 };

    var audioAttr = new AudioTrackAttributes { sampleRate = new MediaRational(48000), channelCount = 2, language = "fr" };

    int sampleFramesPerVideoFrame = audioAttr.channelCount * audioAttr.sampleRate.numerator / videoAttr.frameRate.numerator;

    var encodedFilePath = Path.Combine(Path.GetTempPath(), "my_movie.mp4");

    Texture2D tex = new Texture2D((int)videoAttr.width, (int)videoAttr.height, TextureFormat.RGBA32, false);

    using (var encoder = new MediaEncoder(encodedFilePath, videoAttr, audioAttr)) using (var audioBuffer = new NativeArray<float>(sampleFramesPerVideoFrame, Allocator.Temp)) { for (int i = 0; i < 100; ++i) { // Fill 'tex' with the video content to be encoded into the file for this frame. // ... encoder.AddFrame(tex);

    // Fill 'audioBuffer' with the audio content to be encoded into the file for this frame. // ... encoder.AddSamples(audioBuffer); } } } }

    Properties

    Property Description
    gopSizeThe maximum size of a group of pictures, in frames.
    numConsecutiveBFramesThe maximum number of consecutive B frames between I and P frames.
    profileThe VideoEncodingProfile for the encoded video.

    Web Proxy Viewer  |  New URL  |  Original Page