MeshUtility.AcquireReadOnlyMeshData
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Declaration
public static
MeshDataArray AcquireReadOnlyMeshData(Mesh[]
meshes);
Declaration
public static
MeshDataArray AcquireReadOnlyMeshData(List<Mesh>
meshes);
Parameters
| Parameter |
Description |
| mesh |
The input mesh. |
| meshes |
The input meshes. |
Description
Gets a snapshot of Mesh data for read-only access in the Unity Editor.