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Unity - Scripting API: NormalMapEncoding.DXT5nm
Version: Unity 6.5 (6000.5)
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    NormalMapEncoding.DXT5nm

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    Description

    Two-component DXT5nm-style normal map encoding.

    This is the default normal map encoding on non-mobile platforms.

    Compared to NormalMapEncoding.XYZ, the normal maps are of higher quality, but are more computationally expensive to decode in shaders.

    Additional resources: PlayerSettings.GetNormalMapEncoding, PlayerSettings.SetNormalMapEncoding


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