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Unity - Scripting API: Object.operator !=
Version: Unity 6.5 (6000.5)
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    Object.operator !=

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    public static bool operator !=(Object x, Object y);

    Parameters

    Parameter Description
    x The first object to compare.
    y The object to compare the first object to.

    Description

    Compares if two objects refer to a different object.

    using UnityEngine;

    public class Example : MonoBehaviour { Transform target; void Update() { // the target object does not refer to the same object as our transform if (target != transform) { print("Another object"); } } }

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