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Unity - Scripting API: ObjectFactory.AddComponent
Version: Unity 6.5 (6000.5)
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    ObjectFactory.AddComponent

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    Declaration

    public static Component AddComponent(GameObject gameObject, Type type);

    Declaration

    public static T AddComponent(GameObject gameObject);

    Parameters

    Parameter Description
    gameObject The GameObject to add the new component to.
    type The type of component to create and add to the GameObject.

    Returns

    Component Returns the component that was created and added to the GameObject.

    Description

    Creates a new component and adds it to the specified GameObject.

    using UnityEngine;
    using UnityEditor;

    public class CreateComponentExample { [MenuItem("ObjectFactoryExample/Add Camera to Selection")] public void AddDefaultComponentEditor() { if (Selection.activeGameObject != null) { Camera camera = ObjectFactory.AddComponent<Camera>(Selection.activeGameObject); } } }

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