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Unity - Scripting API: ObjectFactory.CreateGameObject
Version: Unity 6.5 (6000.5)
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    ObjectFactory.CreateGameObject

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    Declaration

    public static GameObject CreateGameObject(string name, params Type[] types);

    Declaration

    public static GameObject CreateGameObject(Scene scene, HideFlags hideFlags, string name, params Type[] types);

    Parameters

    Parameter Description
    name Name of the GameObject.
    types The optional types to add to the GameObject when created.
    scene Scene where the GameObject should be created.
    hideFlags HideFlags to assign to the GameObject.

    Returns

    GameObject Returns the GameObject that was created.

    Description

    Creates a new GameObject.

    using UnityEngine;
    using UnityEditor;

    public class CreateComponentExample { [MenuItem("ObjectFactoryExample/Create Camera GameObject")] public void CreateCameraEditor() { Selection.activeGameObject = ObjectFactory.CreateGameObject("Camera", typeof(Camera)); } }

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