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Enum for controlling how e.g. GameObjects and Components are matched.
Additional resources: PrefabUtility.ConvertToPrefabInstance, PrefabUtility.ReplacePrefabAssetOfPrefabInstance.
| Property | Description |
|---|---|
| NoMatchingPerformed | Disable matching of objects. |
| ByName | Match by name. |
| ByHierarchy | Match by full hierarchy name. |
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