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Unity - Scripting API: PlayerSettings.GetUseDefaultGraphicsAPIs
Version: Unity 6.5 (6000.5)
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    PlayerSettings.GetUseDefaultGraphicsAPIs

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    Declaration

    public static bool GetUseDefaultGraphicsAPIs(BuildTarget platform);

    Parameters

    Parameter Description
    platform Platform to get the flag for.

    Returns

    bool Should best available graphics API be used.

    Description

    Is a build platform using automatic graphics API choice?

    By default each platform is using "automatic" graphics API detection and picks the best available one. However it is possible to change that to explicitly limit the graphics APIs used, see SetGraphicsAPIs.

    Additional resources: SetUseDefaultGraphicsAPIs, GetGraphicsAPIs, SetGraphicsAPIs.


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