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Unity - Scripting API: PrefabUtility.IsPartOfPrefabInstance
Version: Unity 6.5 (6000.5)
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    PrefabUtility.IsPartOfPrefabInstance

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    Declaration

    public static bool IsPartOfPrefabInstance(Object componentOrGameObject);

    Parameters

    Parameter Description
    componentOrGameObject The object to check. Must be a component or GameObject.

    Returns

    bool True if the object is part of a Prefab instance.

    Description

    Returns true if the given object is part of a Prefab instance.

    It also returns true if the given object is part of Prefab instance that is inside a Prefab Asset. In that case both IsPartOfPrefabAsset and IsPartOfPrefabInstance will return true.

    If the given object is part of a Prefab instance where the asset is missing, it will still return true.

    To know if a given object is part of a Prefab instance but not part of a Prefab Asset, use IsPartOfNonAssetPrefabInstance.


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