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Unity - Scripting API: Profiling.FrameDataView.GetCounterValuePtr
Version: Unity 6.5 (6000.5)
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    FrameDataView.GetCounterValuePtr

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    Declaration

    public void* GetCounterValuePtr(int markerId);

    Parameters

    Parameter Description
    markerId Marker identifier.

    Returns

    void* Returns unsafe pointer to the counter value.

    Description

    Gets unsafe pointer to the last value of a counter marker in the frame.

    Use to retrieve a pointer to the last data sample of a marker with MarkerFlags.Counter flag.

    using UnityEditor.Profiling;

    class Example { static unsafe bool TryExtractMyCounterValue(FrameDataView frameData, string counterName, out int counterValue) { var counterMarkerId = frameData.GetMarkerId(counterName); void* valuePtr = frameData.GetCounterValuePtr(counterMarkerId); if (valuePtr == null) { counterValue = 0; return false; }

    counterValue = *(int*)valuePtr; return true; } }

    Note:
    If no data was produced for the counter in the frame, the return value is null.


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