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Unity - Scripting API: Profiling.HierarchyFrameDataView.columnSelfPercent
Version: Unity 6.5 (6000.5)
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    HierarchyFrameDataView.columnSelfPercent

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    public static int columnSelfPercent;

    Description

    The percentage of the CPU time Unity spends in a sample itself, excluding the time from child samples.

    The percentage is calculated from the columnSelfTime value of the sample divided by the CPU frame time.


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