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Unity - Scripting API: Profiling.HierarchyFrameDataView.GetItemCallstack
Version: Unity 6.5 (6000.5)
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    HierarchyFrameDataView.GetItemCallstack

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    Declaration

    public void GetItemCallstack(int id, List<ulong> outCallstack);

    Parameters

    Parameter Description
    id Hierarchy item identifier.
    outCallstack List filled with callstack pointers as a result of a method call.

    Description

    Gets the callstack associated with the specified hierarchy item.

    When the callstack collection mode is enabled for certain profiler markers (such as GC.Alloc), the profiler writes the callstack to the data stream. The callstack refers to the instruction pointer stack. Instruction pointers can be resolved into function names which you can the use to identify the sample origin in the source code. GetItemCallstack retrieves the callstack as a list of pointers. Each list entry represents a function call.

    Use FrameDataView.ResolveMethodInfo to get method name and location information for the instruction pointer.


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