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Unity - Scripting API: Rendering.ComputeQueueType.Background
Version: Unity 6.5 (6000.5)
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    ComputeQueueType.Background

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    Description

    Background queue types would be the choice for tasks intended to run for an extended period of time, e.g for most of a frame or for several frames. Dispatches on background queues would execute at a lower priority than gfx queue tasks.


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