[ Web Proxy ]
URL:
Viewing: https://docs.unity3d.com/ScriptReference/Rendering.GraphicsTextureDescriptor-width.html [Back]  [Original]

Unity - Scripting API: Rendering.GraphicsTextureDescriptor.width
Version: Unity 6.5 (6000.5)
    • Supported
    • Legacy
    LanguageEnglish
    • C#

    GraphicsTextureDescriptor.width

    Suggest a change

    Success!

    Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

    Close

    Submission failed

    For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

    Close
    Your name Your email Suggestion* Submit suggestion

    Cancel

    public int width;

    Description

    The width of the GraphicsTexture in pixels when Unity uploads it to the GPU.


    Web Proxy Viewer  |  New URL  |  Original Page