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Unity - Scripting API: SceneManagement.Scene.IsValid
Version: Unity 6.5 (6000.5)
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    LanguageEnglish
    • C#

    Scene.IsValid

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    Declaration

    public bool IsValid();

    Returns

    bool Whether this is a valid Scene.

    Description

    Whether this is a valid Scene. A Scene may be invalid if, for example, you tried to open a Scene that does not exist. In this case, the Scene returned from EditorSceneManager.OpenScene would return False for IsValid.


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