[ Web Proxy ]
URL:
Viewing: https://docs.unity3d.com/ScriptReference/SceneManagement.SceneManager.GetSceneByPath.html [Back]  [Original]

Unity - Scripting API: SceneManagement.SceneManager.GetSceneByPath
Version: Unity 6.5 (6000.5)
    • Supported
    • Legacy
    LanguageEnglish
    • C#

    SceneManager.GetSceneByPath

    Suggest a change

    Success!

    Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

    Close

    Submission failed

    For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

    Close
    Your name Your email Suggestion* Submit suggestion

    Cancel

    Declaration

    public static Scene GetSceneByPath(string scenePath);

    Parameters

    Parameter Description
    scenePath Path of the Scene. Should be relative to the project folder. Like: "Assets/MyScenes/MyScene.unity".

    Returns

    Scene A reference to the Scene, if valid. If not, an invalid Scene is returned.

    Description

    Searches all Scenes loaded for a Scene that has the given asset path.


    Web Proxy Viewer  |  New URL  |  Original Page