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Unity - Scripting API: Search.ObjectIndexer.IndexWordComponents
Version: Unity 6.5 (6000.5)
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    ObjectIndexer.IndexWordComponents

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    Declaration

    public void IndexWordComponents(int documentIndex, ref string word);

    Parameters

    Parameter Description
    documentIndex Document where the indexed word was found.
    word Word to add to the index.

    Description

    Splits a word into multiple variations.

    See IndexPropertyComponents for some examples on how a value can be split into multiple variations. IndexWordComponents performs the same task for words.

    using UnityEditor;
    using UnityEditor.Search;
    
    static class Example_ObjectIndexer_IndexWordComponents
    {
        [CustomObjectIndexer(typeof(SceneAsset), version = 2 /* update me when the code below changes */)]
        internal static void IndexSceneName(CustomObjectIndexerTarget context, ObjectIndexer indexer)
        {
            if (!(context.target is SceneAsset sceneAsset))
                return;
    
            indexer.IndexWordComponents(context.documentIndex, sceneAsset.name);
        }
    
    }
    

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