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Unity - Scripting API: Search.PropertyDatabase.InvalidateMask
Version: Unity 6.5 (6000.5)
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    PropertyDatabase.InvalidateMask

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    Declaration

    public void InvalidateMask(ulong documentKeyMask);

    Parameters

    Parameter Description
    documentKeyMask A document key mask.

    Description

    Invalidate all properties stored from multiple documents that match a document key mask.

    This operation is slower than the simpler PropertyDatabase.Invalidate since we cannot rely on a binary search to find all keys that match the mask.

    // Store properties of multiple documents.
    for (ulong i = 0; i < 10; ++i)
    {
        for (var j = 0; j < 10; ++j)
            propertyDatabase.Store(i, PropertyDatabase.CreatePropertyHash($"prop{j}"), $"value{j}");
    }
    // Invalidate all documents that match any set bits of the mask.
    ulong invalidatedDocumentMask = 2;
    propertyDatabase.InvalidateMask(invalidatedDocumentMask);
    
    // The invalidated documents can no longer be retrieved.
    for (ulong i = 0; i < 10; ++i)
    {
        if ((i & invalidatedDocumentMask) == 0)
            continue;
        if (propertyDatabase.TryLoad(i, out IEnumerable<object> invalidatedDocumentValues))
            Assert.Fail("TryLoad should have failed to retrieve the invalidated document values.");
    }
    

    Additional resources: PropertyDatabase.CreateDocumentKey.


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