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Unity - Scripting API: Search.SearchService.EnumerateDatabases
Version: Unity 6.5 (6000.5)
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    SearchService.EnumerateDatabases

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    Declaration

    public static IEnumerable<ISearchDatabase> EnumerateDatabases();

    Returns

    IEnumerable<ISearchDatabase> Search database interfaces.

    Description

    Enumerate search databases.

    Most of the search databases are asset and scene indexes.

    static string EnsureDecalPropertyIndexing()
    {
        var materialDb = SearchService.EnumerateDatabases().FirstOrDefault(IsIndexingMaterialProperties);
        if (materialDb != null)
            return materialDb.name;
    
        if (!EditorUtility.DisplayDialog("Create decal material index",
            "Your project does not contain an index with decal material properties." +
            "\n\n" +
            "Do you want to create one now?", "Yes", "No"))
            return null;
    
        var dbName = "Decals";
        SearchService.CreateIndex(dbName,
            IndexingOptions.Properties | IndexingOptions.Dependencies |
            IndexingOptions.Types | IndexingOptions.Keep,
            roots: null,
            includes: new string[] { ".mat" },
            excludes: null,
            (name, path, finished) =>
            {
                Debug.Log($"Material index {name} created at {path}");
                finished();
            });
        return dbName;
    }
    
    static bool IsIndexingMaterialProperties(ISearchDatabase db)
    {
        if (string.Equals(db.name, "Materials", StringComparison.OrdinalIgnoreCase))
            return true;
        return (db.indexingOptions & IndexingOptions.Properties) == IndexingOptions.Properties
            && (db.includePatterns.Count == 0 || db.includePatterns.Contains(".mat"));
    }
    

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