[ Web Proxy ]
URL:
Viewing: https://docs.unity3d.com/ScriptReference/SerializedObject-forceChildVisibility.html [Back]  [Original]

Unity - Scripting API: SerializedObject.forceChildVisibility
Version: Unity 6.5 (6000.5)
    • Supported
    • Legacy
    LanguageEnglish
    • C#

    SerializedObject.forceChildVisibility

    Suggest a change

    Success!

    Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

    Close

    Submission failed

    For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

    Close
    Your name Your email Suggestion* Submit suggestion

    Cancel

    public bool forceChildVisibility;

    Description

    Controls the visibility of the child hidden fields.

    A boolean value that controls the visibility of the child hidden fields. True means that any hidden fields are displayed. False means that any hidden fields are not displayed. Set to false by default. Additional resources: HideInInspector, SerializedProperty.NextVisible


    Web Proxy Viewer  |  New URL  |  Original Page