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Unity - Scripting API: SerializedProperty.arrayElementType
Version: Unity 6.5 (6000.5)
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    • C#

    SerializedProperty.arrayElementType

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    public string arrayElementType;

    Description

    Type name of the element in an array property. (Read Only)

    Returns the C# type name of the element in an array property. In the case of SerializedPropertyType.ObjectReference and other internal values of SerializedPropertyType, the internal serialization type name is returned.

    using System;
    using System.Collections.Generic;
    using UnityEngine;
    using UnityEditor;

    public class SerializePropertyArrayElementTypeExample : ScriptableObject { // Various kinds of lists/arrays public List<string> m_strings; public int[] m_ints; public List<Vector3> m_vectors; public GameObject[] m_gameObjects;

    [MenuItem("Example/SerializedProperty arrayElementType Example")] static void ArrayElementTypeExample() { var scriptableObject = ScriptableObject.CreateInstance<SerializePropertyArrayElementTypeExample>();

    using (var serializedObject = new SerializedObject(scriptableObject)) { LogType(serializedObject, "m_strings"); LogType(serializedObject, "m_ints"); LogType(serializedObject, "m_vectors"); LogType(serializedObject, "m_gameObjects"); } }

    static void LogType(SerializedObject serializedObject, string arrayFieldName) { var arrayType = serializedObject.FindProperty(arrayFieldName).arrayElementType; Debug.Log($"{arrayFieldName} array type: {arrayType}"); } }

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