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Unity - Scripting API: SettingsProviderAttribute
Version: Unity 6.5 (6000.5)
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    LanguageEnglish
    • C#

    SettingsProviderAttribute

    class in UnityEditor

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    Description

    Attribute used to register a new SettingsProvider. Use this attribute to decorate a function that returns an instance of a SettingsProvider. If the function returns null, no SettingsProvider appears in the Settings window.

    using System.IO;
    using System.Linq;
    using UnityEditor;

    class MyCustomSettingsProvider : SettingsProvider { const string k_MyCustomSettingsPath = "Resources/MyCustomSettings.asset"; public MyCustomSettingsProvider(string path, SettingsScope scope) : base(path, scope) {}

    public static bool IsSettingsAvailable() { return File.Exists(k_MyCustomSettingsPath); }

    [SettingsProvider] public static SettingsProvider CreateMyCustomSettingsProvider() { if (IsSettingsAvailable()) { return new MyCustomSettingsProvider("MyCustomSettings", SettingsScope.Project); }

    // Settings Asset doesn't exist yet. No need to display anything in the Settings window. return null; } }

    Constructors

    Constructor Description
    SettingsProviderAttributeCreates a new SettingsProviderAttribute used to register new SettingsProvider.

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