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Unity - Scripting API: RemoveIfNotAttribute
Version: Unity 6.5 (6000.5)
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    • C#

    RemoveIfNotAttribute

    class in UnityEditor.ShaderKeywordFilter

    /

    Inherits from:ShaderKeywordFilter.FilterAttribute

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    Description

    Remove the specified shader keywords from the build if the data field doesn't match the condition.

    If the data field under RemoveIf doesn't match the value of condition, Unity removes keywordNames in any multi_compile keyword set.

    using UnityEditor.ShaderKeywordFilter;

    [RemoveIfNot(true, keywordNames: "FeatureA")] bool enableFeatureA;

    Additional resources: FilterAttribute.

    Constructors

    Constructor Description
    RemoveIfNotAttributeRemove the specified shader keywords from the build if the data field doesn't match the condition.

    Inherited Members


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