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Unity - Scripting API: Texture.IncrementUpdateCount
Version: Unity 6.5 (6000.5)
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    Texture.IncrementUpdateCount

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    Declaration

    public void IncrementUpdateCount();

    Description

    Increment the update counter.

    Call this method when you update a Texture from the GPU side, or you want to explicitly increment the counter.

    using UnityEngine;

    public class RenderSomething { RenderTexture m_RT;

    void Awake() { m_RT = new RenderTexture(512, 512, 0); }

    public void Render(Texture source) { Graphics.Blit(source, m_RT); // We updated the render target on the GPU, so increment the update counter m_RT.IncrementUpdateCount(); } }

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