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Unity - Scripting API: Transform.SetAsLastSibling
Version: Unity 6.5 (6000.5)
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    Transform.SetAsLastSibling

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    Declaration

    public void SetAsLastSibling();

    Description

    Move the transform to the end of the local transform list.

    using UnityEngine;
    using System.Collections;
    using UnityEngine.UI; //Required when using UI Elements.
    using UnityEngine.EventSystems; // Required when using event data.

    public class ExampleClass : MonoBehaviour, IPointerDownHandler { public RectTransform panelRectTransform;

    //Invoked when the mouse pointer goes down on a UI element. public void OnPointerDown(PointerEventData data) { // Puts the panel to the front as it is now the last UI element to be drawn. panelRectTransform.SetAsLastSibling(); } }

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