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Unity - Scripting API: TypeCache.GetFieldsWithAttribute
Version: Unity 6.5 (6000.5)
    • Supported
    • Legacy
    LanguageEnglish
    • C#

    TypeCache.GetFieldsWithAttribute

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    Declaration

    public static FieldInfoCollection GetFieldsWithAttribute();

    Declaration

    public static FieldInfoCollection GetFieldsWithAttribute(Type attrType);

    Declaration

    public static FieldInfoCollection GetFieldsWithAttribute(string assemblyName);

    Declaration

    public static FieldInfoCollection GetFieldsWithAttribute(Type attrType, string assemblyName);

    Parameters

    Parameter Description
    attrType Attribute type.
    assemblyName Optional assembly name.

    Returns

    FieldInfoCollection Returns an unordered FieldInfo collection of fields marked with the T attribute. If assemblyName is specified, returns only fields defined in this assembly.

    Description

    Retrieves an unordered collection of fields marked with the T attribute.

    This method provides fast access to all class fields loaded from a given assembly or all Unity domain assemblies and marked with a specific attribute. Fields marked with ancestors of the specified attribute are also included in the result. The order of results is undefined.

    using UnityEditor;
    using System;
    using System.Collections.Generic;

    public class Example { class MyAttribute : Attribute {}

    [MyAttribute] static int s_MyField;

    static void ScanStaticFieldsMarkedWithMyAttribute() { var extractedFields = TypeCache.GetFieldsWithAttribute<MyAttribute>(); foreach (var fi in extractedFields) { if (!fi.IsStatic) continue; //... } } }

    Note: The returned FieldInfoCollection is read-only and thread-safe. The order of FieldInfo in the collection is undefined.


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