| [ Web Proxy ] |
| Viewing: https://docs.unity3d.com/ScriptReference/Undo-postprocessModifications.html | [Back] [Original] |
Callback that is triggered whenever a new set of property modifications is created.
Additional resources: PostprocessModifications.
using UnityEditor; using UnityEngine;
public class ExamplePostprocessModificationScript : MonoBehaviour { void Start() { Undo.postprocessModifications += MyPostprocessModificationsCallback; }
void OnDestroy() { Undo.postprocessModifications -= MyPostprocessModificationsCallback; }
UndoPropertyModification[] MyPostprocessModificationsCallback(UndoPropertyModification[] modifications) { // here, you can perform processing of the recorded modifications before returning them return modifications; } }
| Web Proxy Viewer | New URL | Original Page |