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Unity - Scripting API: BaseBlock
Version: Unity 6.5 (6000.5)
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    LanguageEnglish
    • C#

    BaseBlock

    class in Unity.Android.Gradle

    /

    Inherits from:Unity.Android.Gradle.BaseElement

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    Description

    Abstract base class for all existing block elements.

    Empty blocks don't appear in the resulting file. A block is empty if it has no children and has no raw value set.

    Constructors

    Constructor Description
    BaseBlockElement constructor.

    Public Methods

    Method Description
    AddElementAdds a new element as a child.
    ClearClears the content of this element.
    GetElementGets an element by ID.
    GetElementsGets all custom child elements.
    GetNameGets the name of the block. In some cases, the name is the signature of the function.
    GetRawGets the raw value of this block.
    GetUniqueNameGets the unique name of the element.
    RemoveElementRemoves a child element by id.
    SetRawSets a raw string value to this block.
    ToStringGets a serialized value from this block.

    Inherited Members

    Public Methods

    MethodDescription
    AddElementDependenciesAdds a list of dependencies by ID to this element.
    AddElementDependencyAdds a dependency to this element.
    GetElementDependenciesIDsGets a read-only list of element IDs that this element depends on.
    GetIDGets the unique ID of this element.
    RemoveRemoves this element from the file.
    RemoveAllElementDependenciesRemove all element dependencies.
    RemoveElementDependencyRemove an element dependency.
    RemoveElementDependencyByIdRemove an element dependency by ID.
    ResolveConflictResolve a conflict if another script has already modified the element.

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