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Unity - Scripting API: Unity.Collections.NativeArray_1.NativeArray<T0>
Version: Unity 6.5 (6000.5)
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    NativeArray<T0> Constructor

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    Declaration

    public NativeArray<T0>(T[] array, Allocator allocator);

    Parameters

    Parameter Description
    array An array to copy the data from.
    allocator The Allocator to use for the data.

    Description

    Creates a NativeArray from an array of elements.


    Declaration

    public NativeArray<T0>(T[] array, MemoryLabel label);

    Parameters

    Parameter Description
    array An array to copy the data from.
    label The MemoryLabel to allocate under.

    Description

    Creates a NativeArray from an array of elements, using the specified memory label.


    Declaration

    public NativeArray<T0>(NativeArray<T> array, Allocator allocator);

    Parameters

    Parameter Description
    array The NativeArray<T0> to copy the data from.
    allocator The Allocator to use for the data.

    Description

    Creates a NativeArray from an existing NativeArray.


    Declaration

    public NativeArray<T0>(NativeArray<T> array, MemoryLabel label);

    Parameters

    Parameter Description
    array The NativeArray<T0> to copy the data from.
    label The MemoryLabel to allocate under.

    Description

    Creates a NativeArray from an existing NativeArray, using the specified memory label.


    Declaration

    public NativeArray<T0>(int length, Allocator allocator, NativeArrayOptions options);

    Parameters

    Parameter Description
    length Number of elements to allocate.
    allocator The Allocator to use for the data.
    options The NativeArrayOptions to use for the data.

    Description

    Creates a new NativeArray and allocates enough memory to fit the provided amount of elements.


    Declaration

    public NativeArray<T0>(int length, MemoryLabel label, NativeArrayOptions options);

    Parameters

    Parameter Description
    length Number of elements to allocate.
    label The MemoryLabel to allocate under.
    options The NativeArrayOptions to use for the data.

    Description

    Creates a new NativeArray and allocates enough memory to fit the provided number of elements, using the specified memory label.


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