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Unity - Scripting API: Unity.Collections.NativeArray_1.Dispose
Version: Unity 6.5 (6000.5)
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    NativeArray<T0>.Dispose

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    Declaration

    public void Dispose();

    Description

    Disposes a NativeArray<T0>.

    This methods disposes the memory owned by a NativeArray<T0>. The behavior of this methods depends on the Allocator used when the NativeArray was created.


    Declaration

    public JobHandle Dispose(JobHandle inputDeps);

    Parameters

    Parameter Description
    inputDeps The dependency of the new job.

    Returns

    JobHandle The JobHandle] of the new job. The job depends upon inputDeps and releases all resources (memory and safety handles) of the NativeArray<T0>.

    Description

    Creates and schedules a job that releases all resources (memory and safety handles) of a NativeArray<T0>.


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