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Unity - Scripting API: Unity.GraphToolkit.Editor.Graph.AddVariableNode
Version: Unity 6.5 (6000.5)
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    Graph.AddVariableNode

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    Declaration

    public IVariableNode AddVariableNode(IVariable variable, Vector2 position);

    Parameters

    Parameter Description
    variable The variable to reference. Must belong to this graph.
    position The position of the node.

    Returns

    IVariableNode The newly created variable node.

    Description

    Creates and adds a new variable node referencing an existing variable.

    Enclose this method with Graph.UndoBeginRecordGraph and Graph.UndoEndRecordGraph to add this operation to the undo stack and to update the graph view with the changes.


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