[ Web Proxy ]
URL:
Viewing: https://docs.unity3d.com/ScriptReference/Unity.GraphToolkit.Editor.GraphLogger.Log.html [Back]  [Original]

Unity - Scripting API: Unity.GraphToolkit.Editor.GraphLogger.Log
Version: Unity 6.5 (6000.5)
    • Supported
    • Legacy
    LanguageEnglish
    • C#

    GraphLogger.Log

    Suggest a change

    Success!

    Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

    Close

    Submission failed

    For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

    Close
    Your name Your email Suggestion* Submit suggestion

    Cancel

    Declaration

    public void Log(Object message, Object context);

    Parameters

    Parameter Description
    message The message to display.
    context Optional context object to associate with the message. The context is typically a node in the graph that the message relates to.

    Description

    Logs an informational message.

    When a context is provided, the system displays an info marker next to the specified object in the graph editor. The message also appears in the Unity Console. If no context is given, the message is logged to the console only. Use for communicating non-critical information.


    Web Proxy Viewer  |  New URL  |  Original Page