IConstantNode
interface in
Unity.GraphToolkit.Editor
Implements interfaces:INode
Suggest a change
Success!
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
Close
Submission failed
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
Close
Description
Interface for a specialized node that outputs a fixed value of a specific data type.
Use constant nodes to represent a static, predefined value in the graph. This value remains unchanged and is typically used to feed constant input into computations.
To retrieve the value, use IConstantNode.TryGetValue. This method is type-safe and provides access to the nodes value if the type matches.
The IConstantNode.DataType property identifies the constant's type.
Properties
| Property |
Description |
| DataType |
The data type of the constant node's value.
|
Public Methods
| Method |
Description |
| TryGetValue |
Retrieves the value of the constant node as the specified type.
|
| TrySetValue |
Sets the value of the constant node to the specified value of type T.
|