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Unity - Scripting API: Unity.Mathematics.bool4.operator !=
Version: Unity 6.5 (6000.5)
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    bool4.operator !=

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    public static bool4 operator !=(bool4 lhs, bool4 rhs);

    Parameters

    Parameter Description
    lhs Left hand side bool4 to use to compute componentwise not equal.
    rhs Right hand side bool4 to use to compute componentwise not equal.

    Returns

    bool4 bool4 result of the componentwise not equal.

    Description

    Returns the result of a componentwise not equal operation on two bool4 vectors.


    public static bool4 operator !=(bool4 lhs, bool rhs);

    Parameters

    Parameter Description
    lhs Left hand side bool4 to use to compute componentwise not equal.
    rhs Right hand side bool to use to compute componentwise not equal.

    Returns

    bool4 bool4 result of the componentwise not equal.

    Description

    Returns the result of a componentwise not equal operation on a bool4 vector and a bool value.


    public static bool4 operator !=(bool lhs, bool4 rhs);

    Parameters

    Parameter Description
    lhs Left hand side bool to use to compute componentwise not equal.
    rhs Right hand side bool4 to use to compute componentwise not equal.

    Returns

    bool4 bool4 result of the componentwise not equal.

    Description

    Returns the result of a componentwise not equal operation on a bool value and a bool4 vector.


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