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Unity - Scripting API: Unity.Mathematics.float2.operator !=
Version: Unity 6.5 (6000.5)
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    float2.operator !=

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    public static bool2 operator !=(float2 lhs, float2 rhs);

    Parameters

    Parameter Description
    lhs Left hand side float2 to use to compute componentwise not equal.
    rhs Right hand side float2 to use to compute componentwise not equal.

    Returns

    bool2 bool2 result of the componentwise not equal.

    Description

    Returns the result of a componentwise not equal operation on two float2 vectors.


    public static bool2 operator !=(float2 lhs, float rhs);

    Parameters

    Parameter Description
    lhs Left hand side float2 to use to compute componentwise not equal.
    rhs Right hand side float to use to compute componentwise not equal.

    Returns

    bool2 bool2 result of the componentwise not equal.

    Description

    Returns the result of a componentwise not equal operation on a float2 vector and a float value.


    public static bool2 operator !=(float lhs, float2 rhs);

    Parameters

    Parameter Description
    lhs Left hand side float to use to compute componentwise not equal.
    rhs Right hand side float2 to use to compute componentwise not equal.

    Returns

    bool2 bool2 result of the componentwise not equal.

    Description

    Returns the result of a componentwise not equal operation on a float value and a float2 vector.


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