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Unity - Scripting API: Unity.Mathematics.math.EulerYZX
Version: Unity 6.5 (6000.5)
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    math.EulerYZX

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    Declaration

    public static float3 EulerYZX(quaternion q);

    Parameters

    Parameter Description
    q The quaternion to convert to Euler angles.

    Returns

    float3 The Euler angle representation of the quaternion in YZX order.

    Description

    Returns the Euler angle representation of the quaternion following the YZX rotation order. All rotation angles are in radians and clockwise when looking along the rotation axis towards the origin.


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