[ Web Proxy ]
URL:
Viewing: https://docs.unity3d.com/ScriptReference/Vector2Int.html [Back]  [Original]

Unity - Scripting API: Vector2Int
Version: Unity 6.5 (6000.5)
    • Supported
    • Legacy
    LanguageEnglish
    • C#

    Vector2Int

    struct in UnityEngine

    Suggest a change

    Success!

    Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

    Close

    Submission failed

    For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

    Close
    Your name Your email Suggestion* Submit suggestion

    Cancel

    Description

    Representation of 2D vectors and points using integers.

    This structure is used in some places to represent 2D positions and vectors that don't require the precision of floating-point.

    Static Properties

    Property Description
    downShorthand for writing Vector2Int(0, -1).
    leftShorthand for writing Vector2Int(-1, 0).
    oneShorthand for writing Vector2Int(1, 1).
    rightShorthand for writing Vector2Int(1, 0).
    upShorthand for writing Vector2Int(0, 1).
    zeroShorthand for writing Vector2Int(0, 0).

    Properties

    Property Description
    magnitudeReturns the length of this vector (Read Only).
    sqrMagnitudeReturns the squared length of this vector (Read Only).
    this[int]Access the x or y component using [0] or [1] respectively.
    xX component of the vector.
    yY component of the vector.

    Public Methods

    Method Description
    ClampClamps the Vector2Int to the bounds given by min and max.
    EqualsEvaluates if a vector and obejct are equal to each other.
    GetHashCodeGets the hash code for the Vector2Int.
    SetSet x and y components of an existing Vector2Int.
    ToStringFormats this vector as a string.

    Static Methods

    Method Description
    CeilToIntConverts a Vector2 to a Vector2Int by doing a Ceiling to each value.
    DistanceCalculates the distance between two vectors.
    FloorToIntConverts a Vector2 to a Vector2Int by doing a Floor to each value.
    MaxCreates a vector that is made from the largest components of two vectors.
    MinCreates a vector that is made from the smallest components of two vectors.
    RoundToIntConverts a Vector2 to a Vector2Int by doing a Round to each value.
    ScaleMultiplies two vectors component-wise.

    Operators

    Operator Description
    int2Converts a Vector2Int to int2.
    operator -Subtracts one vector from another.
    operator !=Returns true if the vectors are different.
    operator *Multiplies one vector by another.
    operator /Divides a vector by a number.
    operator +Adds two vectors.
    operator ==Returns true if the vectors are equal.
    Vector2Converts a Vector2Int to a Vector2.
    Vector2IntConverts an int2 to Vector2Int.
    Vector3IntConverts a Vector2Int to a Vector3Int.

    Web Proxy Viewer  |  New URL  |  Original Page