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Unity - Scripting API: Vector3.Max
Version: Unity 6.5 (6000.5)
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    Vector3.Max

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    Declaration

    public static Vector3 Max(Vector3 lhs, Vector3 rhs);

    Parameters

    Parameter Description
    lhs The first vector to check.
    rhs The second vector to check.

    Returns

    Vector3 A vector that is made from the largest components of two vectors.

    Description

    Creates a vector that is made from the largest components of two vectors.

    Additional resources: Min function.

    using UnityEngine;
    using System.Collections;

    public class ExampleClass : MonoBehaviour { public Vector3 a = new Vector3(1, 2, 3); public Vector3 b = new Vector3(4, 3, 2);

    void Example() { print(Vector3.Max(a, b)); // prints (4.0f, 3.0f, 3.0f) } }

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