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Unity - Scripting API: Windows.File.WriteAllBytes
Version: Unity 6.5 (6000.5)
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    LanguageEnglish
    • C#

    File.WriteAllBytes

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    Declaration

    public static void WriteAllBytes(string path, byte[] bytes);

    Parameters

    Parameter Description
    path The file to write to.
    bytes The bytes to write to the file.

    Description

    Creates a new file, writes the specified byte array to the file, and then closes the file. If the target file already exists, it is overwritten.


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