Ammo Overload | Marvel Rivals Wiki
AMMO OVERLOAD
KEY
Z
CASTING
Summon
RANGE
10m spherical radius
DURATION
12s
COOLDOWN
40s
TEAM-UP BONUS
5% Healing Boost
Ammo Overload is a Team Up ability in Marvel Rivals. Rocket Raccoon activates it and benefits the Punisher. Rocket Raccoon throws an Ammo Overload Device in the target direction. Upon entering the device's range, The Punisher receives Infinite Ammo and Faster Firing buffs, but doesn't gain an extra ability. Rocket Raccoon will gain an extra ability, Ammo Invention.
When Rocket lifted a quantum circuit board from the Agents of the Cosmos Complex, he was planning to use it to get the Milano in the air again. But he quickly realized that kind of power could be put to much better use on the battlefield. Can you imagine a device that supplies unlimited ammo? Well, the Punisher certainly can
PUNISHERS WAR JOURNAL: I'm used to eliminating vermin from the streets. But for endless rounds? I can handle a team-up.
Useful Tips
Bear the following in mind when using this ability as Rocket Raccoon or Punisher:
- Make use of tight spaces and corridors and funnel your foes towards a hail of unending fire.
- This doesn't work on Punisher's Culling Turret or his Ultimate ability.
- Some Punisher players like to reposition when they've completed their Ultimate, so be careful when you use this.