FazBrowse GitHub Viewer | Trending |
URL:
| Home
Tools: [Download Repo ZIP]   [Original HTTPS Page]

Fix headers for clang 6 build by aknarts · Pull Request #417 · 20tab/UnrealEnginePython · GitHub

Repository navigation

Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension .cpp  (20) All 1 file type selected
Viewed files
Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Unified
Split
Hide whitespace
Diff view
Unified
Split
Hide whitespace
2 changes: 1 addition & 1 deletion Source/PythonConsole/Private/PyFbxFactory.cpp
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode characters
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
#include "PyFbxFactory.h"
#include "PythonConsolePrivatePCH.h"

#include "PyFbxFactory.h"
#include "FbxMeshUtils.h"

UPyFbxFactory::UPyFbxFactory(const FObjectInitializer& ObjectInitializer)
Expand Down
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode characters
Original file line number Diff line number Diff line change
@@ -1,5 +1,6 @@
// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.

#include "PythonConsoleModule.h"
#include "PythonConsolePrivatePCH.h"
#include "SPythonConsole.h"
#include "SPythonLog.h"
Expand Down Expand Up @@ -93,4 +94,4 @@ TSharedRef< SWidget > FPythonConsoleModule::MakeConsoleInputBox( TSharedPtr< SEd
TSharedRef< SPythonConsoleInputBox > NewConsoleInputBox = SNew( SPythonConsoleInputBox );
OutExposedEditableTextBox = NewConsoleInputBox->GetEditableTextBox();
return NewConsoleInputBox;
}
}
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode characters
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
#include "PythonScriptFactory.h"
#include "PythonConsolePrivatePCH.h"

#include "PythonScriptFactory.h"
#include "PythonScript.h"

UPythonScriptFactory::UPythonScriptFactory(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {
Expand All @@ -22,4 +22,4 @@ UObject* UPythonScriptFactory::FactoryCreateFile(UClass * Class, UObject *InPare

bOutOperationCanceled = false;
return NewAsset;
}
}
4 changes: 2 additions & 2 deletions Source/PythonConsole/Private/SPythonConsole.cpp
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode characters
Original file line number Diff line number Diff line change
@@ -1,8 +1,8 @@
// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.

#include "SPythonConsole.h"
#include "PythonConsolePrivatePCH.h"
#include "PythonConsoleModule.h"
#include "SPythonConsole.h"
#include "SPythonLog.h"

namespace PythonConsoleDefs
Expand Down Expand Up @@ -133,4 +133,4 @@ FSlateColor SPythonConsole::GetFlashColor() const
}

return FLinearColor(1,1,1,FlashAlpha);
}
}
2 changes: 1 addition & 1 deletion Source/PythonConsole/Private/SPythonLog.cpp
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode characters
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.

#include "PythonConsolePrivatePCH.h"
#include "SPythonLog.h"
#include "PythonConsolePrivatePCH.h"
#include "SScrollBorder.h"
#include "GameFramework/GameMode.h"
#include "Engine/LocalPlayer.h"
Expand Down
4 changes: 2 additions & 2 deletions Source/PythonEditor/Private/DirectoryScanner.cpp
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode characters
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.

#include "PythonEditorPrivatePCH.h"
#include "DirectoryScanner.h"
#include "PythonEditorPrivatePCH.h"
#include "PythonProjectItem.h"

TArray<FDirectoryScannerCommand*> FDirectoryScanner::CommandQueue;
Expand Down Expand Up @@ -116,4 +116,4 @@ void FDirectoryScanner::AddDirectory(const FString& PathName, const FOnDirectory
bool FDirectoryScanner::IsScanning()
{
return CommandQueue.Num() > 0;
}
}
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode characters
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.

#include "PythonEditorPrivatePCH.h"
#include "PYRichTextSyntaxHighlighterTextLayoutMarshaller.h"
#include "PythonEditorPrivatePCH.h"
#include "WhiteSpaceTextRun.h"

FPYRichTextSyntaxHighlighterTextLayoutMarshaller::FPYRichTextSyntaxHighlighterTextLayoutMarshaller(TSharedPtr< FPythonSyntaxTokenizer > InTokenizer, const FSyntaxTextStyle& InSyntaxTextStyle)
Expand Down
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode characters
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.

#include "PythonEditorPrivatePCH.h"
#include "PythonEditorCustomization.h"
#include "PythonEditorPrivatePCH.h"

UPythonEditorCustomization::UPythonEditorCustomization(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
Expand All @@ -20,4 +20,4 @@ const FTextCustomization& UPythonEditorCustomization::GetText(const FName& TextC
static FTextCustomization Default;

return Default;
}
}
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode characters
Original file line number Diff line number Diff line change
@@ -1,5 +1,6 @@
// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.

#include "PythonEditorStyle.h"
#include "PythonEditorPrivatePCH.h"
#include "EditorStyleSet.h"

Expand Down
1 change: 1 addition & 0 deletions Source/PythonEditor/Private/PythonProject.cpp
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode characters
Original file line number Diff line number Diff line change
@@ -1,5 +1,6 @@
// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.

#include "PythonProject.h"
#include "PythonEditorPrivatePCH.h"


Expand Down
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode characters
Original file line number Diff line number Diff line change
@@ -1,5 +1,6 @@
// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.

#include "PythonProjectEditor.h"
#include "PythonEditorPrivatePCH.h"
#include "SPythonEditor.h"
#include "SPythonProjectEditor.h"
Expand Down Expand Up @@ -561,4 +562,4 @@ bool FPythonProjectEditor::CanExecute() const
}
//////////////////////////////////////////////////////////////////////////

#undef LOCTEXT_NAMESPACE
#undef LOCTEXT_NAMESPACE
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode characters
Original file line number Diff line number Diff line change
@@ -1,5 +1,6 @@
// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.

#include "PythonProjectEditorCommands.h"
#include "PythonEditorPrivatePCH.h"


Expand Down
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode characters
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.

#include "PythonEditorPrivatePCH.h"
#include "PythonProjectEditorToolbar.h"
#include "PythonEditorPrivatePCH.h"
#include "LevelEditorActions.h"
#include "SourceCodeNavigation.h"
#include "EditorStyleSet.h"
Expand Down Expand Up @@ -41,4 +41,4 @@ void FPythonProjectEditorToolbar::FillEditorToolbar(FToolBarBuilder& ToolbarBuil
}
ToolbarBuilder.EndSection();

}
}
4 changes: 2 additions & 2 deletions Source/PythonEditor/Private/PythonProjectItem.cpp
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode characters
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.

#include "PythonEditorPrivatePCH.h"
#include "PythonProjectItem.h"
#include "PythonEditorPrivatePCH.h"
#include "DirectoryScanner.h"
#include "Developer/DirectoryWatcher/Public/IDirectoryWatcher.h"

Expand Down Expand Up @@ -121,4 +121,4 @@ void UPythonProjectItem::HandleDirectoryChanged(const TArray<FFileChangeData>& F
break;
}
}
}
}
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode characters
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.

#include "PythonEditorPrivatePCH.h"
#include "PythonSyntaxTokenizer.h"
#include "PythonEditorPrivatePCH.h"
#include "BreakIterator.h"

TSharedRef< FPythonSyntaxTokenizer > FPythonSyntaxTokenizer::Create(TArray<FRule> InRules)
Expand Down
1 change: 1 addition & 0 deletions Source/PythonEditor/Private/SProjectViewItem.cpp
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode characters
Original file line number Diff line number Diff line change
@@ -1,5 +1,6 @@
// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.

#include "SProjectViewItem.h"
#include "PythonEditorPrivatePCH.h"
#include "SProjectViewItem.h"
#include "SInlineEditableTextBlock.h"
Expand Down
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode characters
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.

#include "PythonEditorPrivatePCH.h"
#include "SPythonEditableText.h"
#include "PythonEditorPrivatePCH.h"


void SPythonEditableText::Construct(const FArguments& InArgs)
Expand Down
4 changes: 2 additions & 2 deletions Source/PythonEditor/Private/SPythonEditor.cpp
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode characters
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.

#include "PythonEditorPrivatePCH.h"
#include "SPythonEditor.h"
#include "PythonEditorPrivatePCH.h"
#include "SMultiLineEditableText.h"
#include "PYRichTextSyntaxHighlighterTextLayoutMarshaller.h"
#include "SPythonEditableText.h"
Expand Down Expand Up @@ -149,4 +149,4 @@ FText SPythonEditor::GetLineAndColumn() const
return FText::FromString(LineAndColumn);
}

#undef LOCTEXT_NAMESPACE
#undef LOCTEXT_NAMESPACE
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode characters
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.

#include "PythonEditorPrivatePCH.h"
#include "SPythonProjectEditor.h"
#include "PythonEditorPrivatePCH.h"
#include "SProjectViewItem.h"
#include "DirectoryScanner.h"
#include "SThrobber.h"
Expand Down Expand Up @@ -135,4 +135,4 @@ void SPythonProjectEditor::HandleMouseButtonDoubleClick(UPythonProjectItem* Item
}
}

#undef LOCTEXT_NAMESPACE
#undef LOCTEXT_NAMESPACE
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode characters
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.

#include "PythonEditorPrivatePCH.h"
#include "WhiteSpaceTextRun.h"
#include "PythonEditorPrivatePCH.h"

TSharedRef< FWhiteSpaceTextRun > FWhiteSpaceTextRun::Create( const FRunInfo& InRunInfo, const TSharedRef< const FString >& InText, const FTextBlockStyle& Style, const FTextRange& InRange, int32 NumSpacesPerTab )
{
Expand Down

Back | FazBrowse Home | New Git URL