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History for core/src/processing/opengl/PShader.java - 2php/processing · GitHub
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processing
core
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processing
opengl
PShader.java
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Commits on Jun 20, 2016
call getUniformLoc() in consumeUniforms,
codeanticode
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4ae8946
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Commits on Oct 23, 2015
removed deprecated, commented-out resource finalization code
codeanticode
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81e86df
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Commits on Sep 26, 2015
low-WeakReference diet
JakubValtar
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f599458
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Commits on Sep 24, 2015
use weak references to PGraphicsOpenGL instances in resource classes
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codeanticode
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7077032
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Commits on Sep 15, 2015
updated notices in all gl code
codeanticode
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dafec97
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Commits on Sep 12, 2015
changes to facilitate android port, update copyright notices
codeanticode
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029f1d1
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Commits on Aug 16, 2015
Fix another bunch of vert/frag typos
JakubValtar
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54bff3e
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Commits on Jun 23, 2015
implementing new gl resource disposal method based on WeakReferences
codeanticode
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c52f1ed
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Commits on Jun 5, 2015
init shader in shader() call
codeanticode
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5e7703e
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Commits on Oct 28, 2014
Add missing static modifier to inner classes
federicobond
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02bf8d6
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Commits on Sep 18, 2014
s/unsued/unused/g
liam-middlebrook
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a7be999
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Commits on Sep 17, 2014
Refined PShader uniform missing message fixes #2593
liam-middlebrook
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606dfbd
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Commits on Mar 31, 2014
renamed bufferUnit to ppixelsUnit
codeanticode
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e6c9e5a
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renamed buffer uniform to ppixels, fix #2325
codeanticode
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Commits on Jan 20, 2014
continues the removal of static references
codeanticode
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a470041
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Commits on Jan 19, 2014
making pgl non-static member of PGraphicsOpenGL
codeanticode
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ecc9974
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Commits on Nov 6, 2013
filter shaders don't need to use the texture uniform, fixes #2204
codeanticode
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fcd98e0
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Commits on Oct 28, 2013
move drawElements() call to PShader.draw()
codeanticode
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deac431
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Commits on Oct 27, 2013
minor correction in the name of the texture sampler
codeanticode
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65a5e60
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Commits on Oct 25, 2013
add setters for boolean uniforms contributed by AmnonOwed, fixes #1991.
codeanticode
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bfba153
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Merge branch 'PShader.set(boolean)' of https://github.com/AmnonOwed/processing
codeanticode
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ced5262
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Commits on Oct 24, 2013
better handling of glsl code in different versions
codeanticode
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641c20f
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Commits on Oct 21, 2013
avoid loading uniform and attribute locations in every frame
codeanticode
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automatic glsl 120 to 150 conversion partially working
codeanticode
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moved load shader functions to PGL
codeanticode
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dfaf78b
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Commits on Oct 20, 2013
some more reworking of shader initialization
codeanticode
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116e5e5
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clean up shader get-type code
codeanticode
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667c1c7
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some edits, additional null checks in PJOGL
codeanticode
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a67fd4f
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Commits on Oct 19, 2013
removed shader inner-classes in PGraphicsOpenGL, now everything is in
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codeanticode
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5a43027
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Commits on Oct 16, 2013
removed first,last vertex and count from InGeometry, implementing vertex
Show description for 45c4e32
codeanticode
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Commits on Oct 7, 2013
solved some issues in PShader, better handling of gl buffers when using
Show description for 00242a6
codeanticode
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00242a6
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Commits on Oct 4, 2013
some debugging
codeanticode
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636f253
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some simplifications to the shader code
codeanticode
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4654698
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Commits on Jul 26, 2013
Fix for issue processing/processing#1994
AmnonOwed
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c7b5ae9
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Adding set(boolean) methods + fix w in set(int) method
AmnonOwed
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dce5666
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