| FazBrowse GitHub Viewer | Trending | | Home |
| Tools: [Download Repo ZIP] [Original HTTPS Page] |
| Name | Name | Last commit date | ||
|---|---|---|---|---|
Users playing virtual reality (VR) games are immersed in virtual environments (VEs). But what if someone outside this VE wants to notify the user or send her a message? How can the notification of the VR user be optimized for the VR experience? A standard approach is to show a default pop-up with the incoming message, independent of the user’s situation in the game or simulation. This is not optimal as it might negatively influence the user’s immersion, distract her from crucial tasks in the VE or might even go unnoticed by the user, depending on her situation in the virtual world.
This framework tries to solve these problems with an adaptive approach to notifying a VR user of incoming messages.
For reference and an example, please take a look at the example scene!
Before use, please see the LICENSE for copyright and license details.
This work was supported by the Deutsches Forschungszentrum für Künstliche Intelligenz GmbH (DFKI; German Research Center for Artificial Intelligence) and Saarland University.
| Back | FazBrowse Home | New Git URL |