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#
include
"
NodeStyle.hpp
"
#
include
<
iostream
>
#
include
<
QtCore/QJsonArray
>
#
include
<
QtCore/QJsonObject
>
#
include
<
QtCore/QJsonValueRef
>
#
include
<
QtCore/QDebug
>
#
include
"
StyleCollection.hpp
"
using
QtNodes::NodeStyle;
inline
void
initResources
()
{
Q_INIT_RESOURCE
(resources);
}
NodeStyle::NodeStyle
()
{
//
Explicit resources inialization for preventing the static initialization
//
order fiasco: https://isocpp.org/wiki/faq/ctors#static-init-order
initResources
();
//
This configuration is stored inside the compiled unit and is loaded statically
loadJsonFile
(
"
:DefaultStyle.json
"
);
}
NodeStyle::NodeStyle
(
const
QVariant &style)
{
if
(style.
userType
() == QMetaType::QVariantMap)
{
loadJson
(style.
toJsonObject
());
}
else
*
this
= style.
value
<NodeStyle>();
}
NodeStyle::NodeStyle
(QString jsonText)
{
loadJsonText
(jsonText);
}
NodeStyle::NodeStyle
(QJsonObject
const
&json)
{
loadJson
(json);
}
NodeStyle &NodeStyle::
operator
=(
const
NodeStyle &other)
noexcept
{
DashedBoundaryColor = other.
DashedBoundaryColor
;
NormalBoundaryColor = other.
NormalBoundaryColor
;
SelectedBoundaryColor = other.
SelectedBoundaryColor
;
GradientColor0 = other.
GradientColor0
;
GradientColor1 = other.
GradientColor1
;
GradientColor2 = other.
GradientColor2
;
GradientColor3 = other.
GradientColor3
;
ShadowColor = other.
ShadowColor
;
FontColor = other.
FontColor
;
FontColorFaded = other.
FontColorFaded
;
ConnectionPointColor = other.
ConnectionPointColor
;
FilledConnectionPointColor = other.
FilledConnectionPointColor
;
WarningColor = other.
WarningColor
;
ErrorColor = other.
ErrorColor
;
PenWidth = other.
PenWidth
;
HoveredPenWidth = other.
HoveredPenWidth
;
ConnectionPointDiameter = other.
ConnectionPointDiameter
;
Opacity = other.
Opacity
;
return
*
this
;
}
void
NodeStyle::setNodeStyle
(QString jsonText)
{
NodeStyle
style
(jsonText);
StyleCollection::setNodeStyle
(style);
}
#
ifdef
STYLE_DEBUG
#
define
NODE_STYLE_CHECK_UNDEFINED_VALUE
(
v, variable
) \
{ \
if
(v.
type
() == QJsonValue::Undefined || v.
type
() == QJsonValue::Null) \
qWarning
() <<
"
Undefined value for parameter:
"
<< #variable; \
}
#
else
#
define
NODE_STYLE_CHECK_UNDEFINED_VALUE
(
v, variable
)
#
endif
#
define
NODE_STYLE_READ_COLOR
(
values, variable
) \
{ \
auto
valueRef = values[#variable]; \
NODE_STYLE_CHECK_UNDEFINED_VALUE
(valueRef, variable) \
if
(valueRef.
isArray
()) { \
auto
colorArray = valueRef.
toArray
(); \
std::vector<
int
> rgb; \
rgb.
reserve
(
3
); \
for
(
auto
it = colorArray.
begin
(); it != colorArray.
end
(); ++it) { \
rgb.
push_back
((*it).
toInt
()); \
} \
variable =
QColor
(rgb[
0
], rgb[
1
], rgb[
2
]); \
}
else
{ \
variable =
QColor
(valueRef.
toString
()); \
} \
}
#
define
NODE_STYLE_WRITE_COLOR
(
values, variable
) \
{ \
values[#variable] = variable.
name
(QColor::NameFormat::HexArgb); \
}
#
define
NODE_STYLE_READ_FLOAT
(
values, variable
) \
{ \
auto
valueRef = values[#variable]; \
NODE_STYLE_CHECK_UNDEFINED_VALUE
(valueRef, variable) \
variable = valueRef.
toDouble
(); \
}
#
define
NODE_STYLE_WRITE_FLOAT
(
values, variable
) \
{ \
values[#variable] = variable; \
}
void
NodeStyle::loadJson
(QJsonObject
const
&json)
{
QJsonValue nodeStyleValues = json[
"
NodeStyle
"
];
QJsonObject obj = nodeStyleValues.
toObject
();
NODE_STYLE_READ_COLOR
(obj, DashedBoundaryColor);
NODE_STYLE_READ_COLOR
(obj, NormalBoundaryColor);
NODE_STYLE_READ_COLOR
(obj, SelectedBoundaryColor);
NODE_STYLE_READ_COLOR
(obj, GradientColor0);
NODE_STYLE_READ_COLOR
(obj, GradientColor1);
NODE_STYLE_READ_COLOR
(obj, GradientColor2);
NODE_STYLE_READ_COLOR
(obj, GradientColor3);
NODE_STYLE_READ_COLOR
(obj, ShadowColor);
NODE_STYLE_READ_COLOR
(obj, FontColor);
NODE_STYLE_READ_COLOR
(obj, FontColorFaded);
NODE_STYLE_READ_COLOR
(obj, ConnectionPointColor);
NODE_STYLE_READ_COLOR
(obj, FilledConnectionPointColor);
NODE_STYLE_READ_COLOR
(obj, WarningColor);
NODE_STYLE_READ_COLOR
(obj, ErrorColor);
NODE_STYLE_READ_FLOAT
(obj, PenWidth);
NODE_STYLE_READ_FLOAT
(obj, HoveredPenWidth);
NODE_STYLE_READ_FLOAT
(obj, ConnectionPointDiameter);
NODE_STYLE_READ_FLOAT
(obj, Opacity);
}
QJsonObject
NodeStyle::toJson
()
const
{
QJsonObject obj;
NODE_STYLE_WRITE_COLOR
(obj, DashedBoundaryColor);
NODE_STYLE_WRITE_COLOR
(obj, NormalBoundaryColor);
NODE_STYLE_WRITE_COLOR
(obj, SelectedBoundaryColor);
NODE_STYLE_WRITE_COLOR
(obj, GradientColor0);
NODE_STYLE_WRITE_COLOR
(obj, GradientColor1);
NODE_STYLE_WRITE_COLOR
(obj, GradientColor2);
NODE_STYLE_WRITE_COLOR
(obj, GradientColor3);
NODE_STYLE_WRITE_COLOR
(obj, ShadowColor);
NODE_STYLE_WRITE_COLOR
(obj, FontColor);
NODE_STYLE_WRITE_COLOR
(obj, FontColorFaded);
NODE_STYLE_WRITE_COLOR
(obj, ConnectionPointColor);
NODE_STYLE_WRITE_COLOR
(obj, FilledConnectionPointColor);
NODE_STYLE_WRITE_COLOR
(obj, WarningColor);
NODE_STYLE_WRITE_COLOR
(obj, ErrorColor);
NODE_STYLE_WRITE_FLOAT
(obj, PenWidth);
NODE_STYLE_WRITE_FLOAT
(obj, HoveredPenWidth);
NODE_STYLE_WRITE_FLOAT
(obj, ConnectionPointDiameter);
NODE_STYLE_WRITE_FLOAT
(obj, Opacity);
QJsonObject root;
root[
"
NodeStyle
"
] = obj;
return
root;
}
void
NodeStyle::fromVariantMap
(
const
QVariantMap &map)
{
DashedBoundaryColor = map.
value
(
"
DashedBoundaryColor
"
).
value
<QColor>();
NormalBoundaryColor = map.
value
(
"
NormalBoundaryColor
"
).
value
<QColor>();
SelectedBoundaryColor = map.
value
(
"
SelectedBoundaryColor
"
).
value
<QColor>();
GradientColor0 = map.
value
(
"
GradientColor0
"
).
value
<QColor>();
GradientColor1 = map.
value
(
"
GradientColor1
"
).
value
<QColor>();
GradientColor2 = map.
value
(
"
GradientColor2
"
).
value
<QColor>();
GradientColor3 = map.
value
(
"
GradientColor3
"
).
value
<QColor>();
ShadowColor = map.
value
(
"
ShadowColor
"
).
value
<QColor>();
FontColor = map.
value
(
"
FontColor
"
).
value
<QColor>();
FontColorFaded = map.
value
(
"
FontColorFaded
"
).
value
<QColor>();
ConnectionPointColor = map.
value
(
"
ConnectionPointColor
"
).
value
<QColor>();
FilledConnectionPointColor = map.
value
(
"
FilledConnectionPointColor
"
).
value
<QColor>();
WarningColor = map.
value
(
"
WarningColor
"
).
value
<QColor>();
ErrorColor = map.
value
(
"
ErrorColor
"
).
value
<QColor>();
PenWidth = map.
value
(
"
PenWidth
"
).
value
<
float
>();
HoveredPenWidth = map.
value
(
"
HoveredPenWidth
"
).
value
<
float
>();
ConnectionPointDiameter = map.
value
(
"
ConnectionPointDiameter
"
).
value
<
float
>();
Opacity = map.
value
(
"
Opacity
"
).
value
<
float
>();
}
QVariantMap
NodeStyle::toVariantMap
()
const
{
QVariantMap map;
map[
"
DashedBoundaryColor
"
] = DashedBoundaryColor;
map[
"
NormalBoundaryColor
"
] = NormalBoundaryColor;
map[
"
SelectedBoundaryColor
"
] = SelectedBoundaryColor;
map[
"
GradientColor0
"
] = GradientColor0;
map[
"
GradientColor1
"
] = GradientColor1;
map[
"
GradientColor2
"
] = GradientColor2;
map[
"
GradientColor3
"
] = GradientColor3;
map[
"
ShadowColor
"
] = ShadowColor;
map[
"
FontColor
"
] = FontColor;
map[
"
FontColorFaded
"
] = FontColorFaded;
map[
"
ConnectionPointColor
"
] = ConnectionPointColor;
map[
"
FilledConnectionPointColor
"
] = FilledConnectionPointColor;
map[
"
WarningColor
"
] = WarningColor;
map[
"
ErrorColor
"
] = ErrorColor;
map[
"
PenWidth
"
] = PenWidth;
map[
"
HoveredPenWidth
"
] = HoveredPenWidth;
map[
"
ConnectionPointDiameter
"
] = ConnectionPointDiameter;
map[
"
Opacity
"
] = Opacity;
return
map;
}
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