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Closed
Repository maintenance preparing for decentralised workflow
discussion
enhancement
Status: Open.
#469
In Chringo/SSP;
·
Chringo
opened
on Jun 4, 2017
·
v0.3.1 - The Future
The IDs are not consistent between connected systems
design
discussion
Status: Open.
#315
In Chringo/SSP;
·
TobbetheStalker
opened
on Feb 16, 2017
·
v0.2.2 - Internal testing
"Not triggered"-checkbox in editor for path handling is deprecated
design
Status: Open.
#287
In Chringo/SSP;
·
Chringo
opened
on Feb 13, 2017
·
v0.2.3 - Internal testing feedback
Pivot position is handled differently by physics- and graphics components
design
Status: Open.
#284
In Chringo/SSP;
·
Chringo
opened
on Feb 10, 2017
·
v0.2.2 - Internal testing
Bullet is compiler dependent which require us to recompile every time we build
on hold
optimisation
Status: Open.
#270
In Chringo/SSP;
·
Chringo
opened
on Feb 8, 2017
·
v0.2.2 - Internal testing
Camera frame dependancy
bug
Status: Open.
#259
In Chringo/SSP;
·
Pistonnoob
opened
on Feb 7, 2017
·
v0.2.1 - Optimisation, enhancement, and content creation
The observer class retrieves entity IDs as integers instead of unsigned integers
enhancement
Status: Open.
#235
In Chringo/SSP;
·
Chringo
opened
on Feb 2, 2017
·
v0.2.1 - Optimisation, enhancement, and content creation
Degree or Radian?
bug
design
Status: Open.
#208
In Chringo/SSP;
·
Galthukan
opened
on Jan 27, 2017
·
v0.2.2 - Internal testing
Camera yaw
bug
Status: Open.
#159
In Chringo/SSP;
·
JohnAugustsson
opened
on Jan 19, 2017
·
v0.2.0 - Gameplay
std::map is slow
enhancement
Status: Open.
#124
In Chringo/SSP;
·
TobbetheStalker
opened
on Jan 13, 2017
·
v0.2.0 - Gameplay
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