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Unity Performance Tuning knowledge book
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
Automate Addressing, Labeling, and Version Control for Unity's Addressable Asset System.
Air Sticker is a decal system that addresses the limitations of URP decals and has a low impact on performance.
Tool for Unity to create and run tests of Asset Regulations (texture size, number of vertices, etc.), and automate running.
Record the latest seconds of gameplay and export it as a video at any time.
An utility to manage multiple build schemes such as development and release for Unity.
Air Sticker is a decal system that addresses the limitations of URP decals and has a low impact on performance.
Audio Conductor is a tool that enhances the usability of audio features (AudioClip/AudioSource) in Unity, providing greater convenience in managing and controlling audio assets.
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
Automate Addressing, Labeling, and Version Control for Unity's Addressable Asset System.
This open-source Unity library provides a flexible solution for developers to manage 3D rendering and UI resolutions independently. By decoupling these settings, it optimizes performance on lower-end hardware without compromising user interface clarity.
A Rust wrapper over Microsoft's MiMalloc memory allocator
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